Add a akromas memorial for instant death to all your opponents by creature damage, or rolling thunder for infinate damage to all your opponents planeswalkers, creatures. You then use the blue mana to untap bloom tender and use his ability again.

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Freed from the real must already be on krosan restorer.

Freed from the real infinite mana. Even if you only have bloom tender and freed from the real in play, you will receive 1g and 1u. Infinite mana w/ 2 cards!!! Bloom tenders ability allows him to add one mana for each color permanent you control.
Tap to generate one green and one blue mana, untap it with blue and repeat the process to generate infinite green mana. It really depends on your deck's strategy. Enchant a forest with utopia sprawl and enchant the arbor with.
Commander spellbook is unofficial fan content permitted under the fan content policy.not approved/endorsed by wizards. So if you were to just have bloom tender and freed from the real on the board (lands are colorless) you will get a green and blue mana. You get infinite green mana.
It really depends on your deck's strategy. Hi, i've been playing a [[freed from the real]] infinite mana combo in pauper and love it. Enchant the dryad arbor with the two enchantments and choose blue.
You can still cast your burn spells to win. Pemmin's aura is better on your own creatures, but freed from the real can lock down your opponent's creatures in a pinch. Combo freed from the real +arixmethes, slumbering isle.
You then use the blue mana to untap bloom tender and use his ability again. You get infinite green mana. This might not be the controller of the enchanted creature.
Combo freed from the real +dryad arbor +fertile ground. So to not change the simplicity and charm of this deck, you take out the vent sentinel s for 4x freed from the real, and splash u in the land base instead of red. You now have created infinite green mana.
Only the player who controls freed from the real can activate its abilities. Repeat for endless green mana (or endless mana of. These cards lack the flexibility of the staff to draw cards, gain life, and tap opposing creatures, but in the right.
It's a pretty consistent turn 4 or 5 combo using 4 lands, one enchanted to produce one extra mana, turn that lands into a creature and cast freed from the real onto the land creature. Infinite mana w/ 2 cards!!! Use the blue mana to use freed from the reals ability to untap selvala, and use the green mana to tap it again.
Use 1 of them to untap it using. Freed from the real + bloom tender. Combo freed from the real +walking ballista +gyre engineer.
(my current choices of wincons are nylea, razor boomerang, and fire whip.) this should, in theory, play out similarly to devoted druid decks, except. Editions (ordered by release) darien, king of kjeldor. This might not be the controller of the enchanted creature.
You now have created infinite green mana. Repeat the process for infinite mana of any color you want. The idea of the deck is that freed from the real on either a sanctum weaver (new card from mh2) or bloom tender gives you infinite mana.
To add 2 blue mana to your mana pool. Enchant gyre engineer with freed from the real, tap it to get both green and blue mana, use blue to pay the cost of freed from the real and untap gyre enginner so you will have a mana left over, do it as many times as you. Of course this opens the deck up.for all kinds of wincons.
No freed from the real infinite mana mono white: Only the player who controls freed from the real can activate its abilities. Use a blue mana to untap arixmethes with.
Bloom tenders ability allows him to add one mana for each color permanent you control. Enchant the dryad with freed from the real and fertile soil. For instance, freed from the real would only need a single utopia sprawl on blue instead of 2 overgrowth to go infinite with a land untapper.
Use your newly gained 1u to untap bloom tender. Combo freed from the real +zaxara, the exemplary. So if you were to just have bloom tender and freed from the real on the board (lands are colorless) you will get a green and blue mana.
Tap down the land(s) and float the mana, tap the restorer to untap the land(s), use one of the blue mana to pay for freed from the real's untap ability, and cycle from there. This will allow you to do 3 things: Infinite damage win at spot infinite mana.
Tap the bloom tender to get. I can then spend that infinite mana to win the game somehow. Utopia sprawl + arbor elf + freed from the real.
Enchant fertile ground on any land enchant kelpie guide with freed from the real tap enchanted land to add a blue mana and any other mana tap kelpie guide to untap enchanted land use blue mana to activate freed from the real's ability, untapping kelpie guide repeat the process for infinite mana. Cast freed from the real on bloom tender. Utopia sprawl + dryad arbor + freed from the real.
I'm also a big fan of umbral mantle for this role since it goes infinite with 4 mana produced or gives as much p/t as you want with 3 mana produced.

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